Saturday, 29 July 2023

'HyperStoniK' a must in the making. The first 'StoniK' engine plugin

     Already at the end of July 2023, not seeing the time spent this summer with the birth of the software specially designed for the KVRDC23 event. A little late on the documentation but already very freshly debugged... Still needs to be refined a little and if you want to adopt it, do not hesitate to come and make your suggestions on the KVR at this address:

https://www.kvraudio.com/forum/viewtopic.php?t=599194

For now, with the little time I have (I'm human and I need to sleep so I hope the aliens will understand and leave me alone). I'm just going to share this ephemeral page for the purposes of the contest and with a clear head, I would write a whole novel on all the facets of this software (it wants to be the successor of SloTone in 64 bits but it is in fact much more than that ...). At the same time ROMpler, Slicer, Glitcher, Crusher, it also has a small panel of very practical and interesting effects to dose (Flanger, quantized delay, Reverb, EQ...). That you can also route a bit as you want if you have a tinkering spirit and like to fiddle with sound mechanics...


     Here is a small demo which exposes the rather simple sounds which accompany the bundle as well as other Soundware resulting from the KVR and which were optimized recently (perhaps one day downloadable with some additional authorizations).


Link of KVR page


The site will be redone soon to make it easier to understand the compatibility of such sound banks with such software, but roughly speaking, only PiKTriX and HyperStoniK are still updated at present and SloTone still benefits from Neo-compatibility with the 'StoniK' sound banks...


And some sound banks are compatible for both software (ideally)...